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An interactive 3-Dimensional web-based learning tool: Simulating the withdrawal Reflex Arc Concept
Conference paper   Open access

An interactive 3-Dimensional web-based learning tool: Simulating the withdrawal Reflex Arc Concept

N.F. Faisal Mohamed, C.J. Chen and M.F. Shiratuddin
International Seminar of Learning and Motivation (ISLM 2001) (Penang, Malaysia, 08/10/2001–10/10/2001)
2001
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Abstract

Virtual Reality (VR) has demonstrated as a valuable medium for education and training purposes. Rather than presentation as such supplements the traditional classroom practices, VR facilitates learning through discovery. An introductory `Neurobiology’ course primarily concentrating on the `Reflex Arc’ concept was simulated in a virtual environment and embedded on the Web page. The main objective of the research was to evaluate the students’ comprehension rate of the simulated learning material. A group of 10 respondents whom were from the first, second and third year `Cognitive Science’ students of University Malaysia Sarawak - UNIMAS, were randomly selected to the experimental group (simulation session). A control group from the traditional lecture-hall session was also formed. Research instruments used in this research were questionnaires and conceptual understanding test. The result exemplified a slight variation in the test outcome, with better result in the experimental group. The experimental group also showed their interest and gave full attention towards the simulated learning material as they were allowed to carry out a self-directed learning activity. The results supported the simulated learning tool as a potentially cost-effective approach to distributing courses over the Web.

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