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Complex game design modeling
Conference paper

Complex game design modeling

V. Narayanasamy, K.W. Wong, S. Rai and A. Chiou
2nd IFIP TC 14 Entertainment Computing Symposium (Brisbane, Queensland, 20/09/2010–23/09/2010)
2010
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Abstract

This paper looks at the game design and engineering approach to model design. The game modelong framework discussed in this paper could be a systematic alternative for implementing in the game engine architecture. The suggested game modeling framework incorporates structural game component, temporal game component and boundary game component frameworks. It is suitable to model most complex games and game engines.

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