Journal article
Developing serious games for cultural heritage: a state-of-the-art review
Virtual Reality, Vol.14(4), pp.255-275
2010
Abstract
Although the widespread use of gaming for leisure purposes has been well documented, the use of games to support cultural heritage purposes, such as historical teaching and learning, or for enhancing museum visits, has been less well considered. The state-of-the-art in serious game technology is identical to that of the state-of-the-art in entertainment games technology. As a result, the field of serious heritage games concerns itself with recent advances in computer games, real-time computer graphics, virtual and augmented reality and artificial intelligence. On the other hand, the main strengths of serious gaming applications may be generalised as being in the areas of communication, visual expression of information, collaboration mechanisms, interactivity and entertainment. In this report, we will focus on the state-of-the-art with respect to the theories, methods and technologies used in serious heritage games. We provide an overview of existing literature of relevance to the domain, discuss the strengths and weaknesses of the described methods and point out unsolved problems and challenges. In addition, several case studies illustrating the application of methods and technologies used in cultural heritage are presented.
Details
- Title
- Developing serious games for cultural heritage: a state-of-the-art review
- Authors/Creators
- E.F. Anderson (Author/Creator) - Coventry UniversityL. McLoughlin (Author/Creator) - Bournemouth UniversityF. Liarokapis (Author/Creator) - Coventry UniversityC. Peters (Author/Creator) - Coventry UniversityP. Petridis (Author/Creator) - Coventry UniversityS. de Freitas (Author/Creator) - Coventry University
- Publication Details
- Virtual Reality, Vol.14(4), pp.255-275
- Publisher
- Springer-Verlag
- Identifiers
- 991005540200607891
- Copyright
- © 2010 Springer-Verlag London Limited.
- Murdoch Affiliation
- Murdoch University
- Language
- English
- Resource Type
- Journal article
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- Citation topics
- 4 Electrical Engineering, Electronics & Computer Science
- 4.284 Human Computer Interaction
- 4.284.1027 Augmented Reality
- Web Of Science research areas
- Computer Science, Interdisciplinary Applications
- Computer Science, Software Engineering
- Imaging Science & Photographic Technology
- ESI research areas
- Computer Science