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ParaVerse: co-design of a parachute rehearsal and training virtual-reality enhanced simulator for the Australian Defence Force: combining a generative co-design framework and an agile approach to development
Journal article   Open access   Peer reviewed

ParaVerse: co-design of a parachute rehearsal and training virtual-reality enhanced simulator for the Australian Defence Force: combining a generative co-design framework and an agile approach to development

Brennen Mills, Martin Masek, Julie Boston, Wyatt de Souza, Jake Snell, Stuart Bender, Matthew Thompson, Billy Sung and Sara Hansen
Virtual reality : the journal of the Virtual Reality Society, Vol.28(4), 161
2024
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CC BY V4.0 Open Access

Abstract

Artificial Intelligence Computer Graphics Computer Science General Image Processing and Computer Vision Original Article User Interfaces and Human Computer Interaction
While co-design methods are crucial for developing digital educational interventions that are user-centred, contextually relevant, inclusive, and effective in meeting the diverse needs of learners and educators, little attention has been paid to the potential value of co-design processes for digital application development in the Defence context. This research gauged the efficacy of combining a generative co-design framework making use of agile and iterative co-design principles in an applied research and development project. The project produced an immersive virtual reality based digital solution in collaboration with the Australian Defence Force Special Operations Command (SOCOMD) Army. Specifically, the ParaVerse project sought to develop a solution considering the advanced Tactics, Techniques and Procedures (TTPs) relevant to special operations soldiers for advanced parachute training. A Defence advisory group consisting of a series of subject matter experts was formulated to consult with the research and development team over the course of the co-design process. End-user testing with 35 SOCOMD personnel demonstrated the value of the ParaVerse application for SOCOMD personnel, speaking to the success of the leveraged generative co-design model. End-users rated ParaVerse as having greater capacity to influence education and training practices for SOCOMD and Defence generally in comparison to a pre-existing virtual parachute simulator. ParaVerse was also rated higher for satisfaction and useability and was associated with fewer instances of motion sickness. The Generative Co-Design Framework leveraged for this research provides one roadmap on how to integrate end-users in innovation design, particularly for projects working across the nexus of Defence and academia.

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Collaboration types
Domestic collaboration
Citation topics
1 Clinical & Life Sciences
1.44 Nutrition & Dietetics
1.44.1069 Digital Mental Health
Web Of Science research areas
Computer Science, Interdisciplinary Applications
Computer Science, Software Engineering
Imaging Science & Photographic Technology
ESI research areas
Computer Science
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