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Pilot Study of Educational Gaming to Improve Adherence to an End-Tidal Carbon Dioxide Monitoring Protocol
Journal article   Peer reviewed

Pilot Study of Educational Gaming to Improve Adherence to an End-Tidal Carbon Dioxide Monitoring Protocol

Taylore D. Jansen, Sonja Stutzman, Christine Yu, David Parry and DaiWai M. Olson
The Journal of continuing education in nursing, Vol.49(2), pp.79-83
2018
PMID: 29381171

Abstract

Life Sciences & Biomedicine Nursing Science & Technology
Background: End-tidal carbon dioxide (ETCO2) monitoring is an important part of patient care. Understanding and interpreting ETCO2 wavelengths can be a challenge. This pilot study explored the efficacy of a novel approach to educating clinicians on ETCO2 monitoring via game theory. Method: A video game application for ETCO2 monitoring was developed. Clinicians were encouraged to play the game over a 3-month period. Compliance with the ETCO2 protocol was compared in a random selection of patients admitted before, during, and after the intervention. Results: Thirty-eight clinicians completed the preand posttest, with a significant difference in test scores (p = .03). The intervention was associated with higher adherence to the ETCO2 protocol before and after the intervention (p < .05). Conclusion: The availability of new technologies has created opportunities to develop new approaches to educate clinicians. This study showed that the use of a game improved adherence to the ETCO2 protocol.

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UN Sustainable Development Goals (SDGs)

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#3 Good Health and Well-Being

Source: InCites

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Collaboration types
Domestic collaboration
Citation topics
1 Clinical & Life Sciences
1.134 Trauma & Emergency Surgery
1.134.600 Cardiopulmonary Resuscitation
Web Of Science research areas
Nursing
ESI research areas
Clinical Medicine
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