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Using blended and online learning to increase appreciation of learning outcomes: case of a problematic game design unit
Journal article   Open access   Peer reviewed

Using blended and online learning to increase appreciation of learning outcomes: case of a problematic game design unit

Isaiah T. Awidi, Tauel Harper and David Savat
Frontiers in education (Lausanne), Vol.10, 1555923
2025
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Published (Version of Record)CC BY V4.0 Open Access

Abstract

blended learning critical reflection group work interactive design learning outcome online assessment

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UN Sustainable Development Goals (SDGs)

This output has contributed to the advancement of the following goals:

#4 Quality Education

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